I was thoroughly stunned and shocked by the false pretence that this visual novel advertised on it's prolific page on the Steam platform. What was supposed to be a cutesy, dating simulator took a sudden sharp turn into the themes of psychological horror, depression, suicide, jealousy and possessiveness. A lot of the audience were shocked when they reached halfway through the storyline to then be met with these themes.
The steam page features this in the description:
This game is not suitable for children
or those who are easily disturbed.
It constantly reminds you both in and out of the game that the story isn't suitable for children of easily disturbed audiences.
The visual novel of DDLC is developed on the Ren'Py engine, which my visual novel is being coded on. This all the more
Personally, I was impressed with the use of transitional effects, from screen tears to pulsing veins that pop up on the screen in the viewpoint of the player. The author of DDLC granted permission for other Ren'Py users to use his coding for transitions and effects. This immediately led me to experiment and play around with their uses.
DDLC Homepage on Steam:
Team Salvato. (2017). Doki Doki Literature Club. Available from: https://store.steampowered.com/app/698780/Doki_Doki_Literature_Club/ [Accessed: 3rd October 2017]